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AI Insights · Timothy · July 2025

Top 5 io Games Performance in Finland Q2 2025

Explore the performance trends of the top 5 io games on a unified platform in Finland during Q2 2025, highlighting downloads, revenue, and active users.

Top 5 io Games Performance in Finland Q2 2025

In the second quarter of 2025, the top 5 io games on a unified platform in Finland showed varied performance trends. These insights are derived from Sensor Tower data.

Paper.io 2 from Voodoo experienced a notable increase in weekly downloads, peaking at over 2K in early June. Revenue also saw a significant rise, reaching around $165 in mid-May. Active users surged from 5.3K at the start of the quarter to a peak of 13.6K in mid-June, before settling at nearly 10K by the end of June.

Snake Clash! by Supercent, Inc. maintained a steady download rate, frequently surpassing 1K weekly. Revenue fluctuated, with a high of $73 in late March and a low of $8 in mid-April. Active users remained robust, averaging around 11K throughout the quarter.

Snake.io - Fun Online Snake by Kooapps showed consistent weekly downloads, mostly hovering around 800-1K. Revenue remained stable, with occasional increases, reaching $56 in late May. Active users fluctuated, with a slight decrease over the quarter, ending around 4.4K.

slither.io from Lowtech Studios LLC maintained a consistent user base, with active users peaking at 2.4K in mid-June. Downloads remained relatively stable, averaging around 300 weekly, despite generating no revenue.

Finally, State.io - Conquer the World from AI Games FZ exhibited a stable download pattern, with a significant increase to 359 in the last week of June. Revenue showed variability, peaking at $98 in late April. Active users remained steady, with minor fluctuations, ending the quarter at approximately 1.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025